The Project Factory

Virtual Worlds - the second coming

Sunday, 16 November 2008
by Guy Gadney

Innovations in digital media often take two passes at the runway before they land and settle. We have always believed that this would be the case with virtual worlds. The number of pioneers and the dodgy uality of many of their projects was similar to the first websites that companies built.

Behind the scenes, virtual worlds have been maturing, getting stronger and learning from the over-hype of Version 1.0. Here's a nice piece about what'll happen next...

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